Utah Teapot - OpenGL & GLSL projects

Published:

A series of 3d rendering using GLUT, OpenGL, and GLSL shading language.

volume rendering
Implemented texture-based volume rendering to write 3D CT data. (150 slices)

volume rendering
Hardware assisting method pipeline behind the above model.

teapot_normal
Implemented GLSL shaders, phong and blinn shading.

robot
Implemented texture mapping, this code support any form of obj files.

env
Implemented environmental mapping and reflection.

See my former project of Computer Graphics.